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Cloud Temple w/process

This week we're heading to the clouds to visit a mysterious alien temple in the mountain tops. I start by modeling a single tower in Blender using HardOps and BoxCutter from Blender market. Then I quickly texture with Quixel Bridge. Once the basic scene and lighting are set up I render out an image in Cycles and add many photo textures and paint layers in Photoshop. I didn't show the very end but the final touches are a couple stacked LUTS, a high pass layer set to soft light, and a few noise and texture layers to tie everything together. Enjoy!

Final

Final

Cycles Render

Cycles Render