



Although trim sheets are typically used for game assets, I love them for illustrations and renders too. It takes a little time to create them but if you find a good one it cuts a lot of time out of the design stage. I think they're a fun and flexible way to create concepts and they're light on resources too.
Sci-fi trim sheet for quick texturing and concept design. Compatible with most 3D applications but optimized for Blender.
Example video: https://youtu.be/J_tfZgK0jkE
Maps Included: Color, Displacement, Metallic, Normal(OpenGL/Blender), Roughness